LeaveMatch focus

A calm first move

Learn chess without the lecture.

You only need three ideas to begin: protect your king, develop your pieces, and look at what your opponent changed. The interface handles legal moves while you build the rest.

Public beta, built with care

New to chess? Start with Play Nova for free coached hints. Every completed game includes a free Nova Review with full-game coaching. Local hotseat stays hint-free for two people sharing one board.

First game in minutes

From home screen to handshake

01

Choose a mode

Play Online, enter the Nova League, share a local board, or send a private invite. Local and Nova League play do not need an account.

02

Set the pace

Pick a clock, choose rated or casual where available, and decide your color. Try 10+0 rapid if you are new.

03

Make a legal move

Select a piece, then a highlighted square. Dragging, tapping, keyboard input, promotion, castling, and en passant are supported.

04

Finish well

Win by checkmate or time, agree a draw, or resign when the position is settled. Review the game to find one useful lesson.

The board

Six pieces, one purpose

White moves first. Each side tries to checkmate the opposing king: attack it so no legal reply escapes the attack.

King chess piece

King

One square in any direction. Keep it out of check.

Queen chess piece

Queen

Any distance along a rank, file, or diagonal.

Rook chess piece

Rook

Any distance horizontally or vertically.

Bishop chess piece

Bishop

Any distance diagonally; it stays on one color.

Knight chess piece

Knight

An L-shape: two squares, then one. It can jump.

Pawn chess piece

Pawn

Moves forward, captures diagonally, and promotes on the last rank.

Board orientation: your pieces normally begin closest to you. The lower-right corner is a light square: “light on right.”

Game choices

Pick the room that fits

ModeAccountBest for
OnlinePermanent for ratedMatchmaking and invites
Nova LeagueNot requiredPractice at your level
LocalNot requiredTwo people, one device

Check is a warning

If your king is attacked, your next move must remove the attack. You cannot move into check.

Draws happen

Stalemate, repetition, insufficient material, the fifty-move rule, or an accepted offer can end level.

Clocks are decisive

Online time is authoritative on the server. Your display counts locally between moves for a smooth clock.

A good next habit

Before every move, ask three questions.

What did my opponent’s last move attack?

Are either king, queen, or an undefended piece in danger?

Do I have a check, capture, or threat that is actually safe?